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End of Line Magazine is formed up by enthousiats for the world of social media, the internet, mobile and technology in general. The team consists of four people who are posting in this blog for fun and for their hobby. End of Line Magazine is not a business entity, merely a place where we like to share our knowledge and know-how along with interesting tools and info we find on the web or experience.

EOL recently got revamped to its new domain name endoflinemagazine.com with new graphics, now hosted on Google's Blogger platform and did a fresh start. Our main direction now is social media and the internet, but we will continue posting interesting stuff about technology in general.

Should you need to contact us, you can send us an e-mail at admin@endoflinemag.com and you can also find us in all of the social media mentioned below. We are happy to be in touch with our readers. If you feel End of Line Magazine is interesting, then please spread the word, share our articles in facebook, twitter, google+ and linkedin and send us your thoughts by commenting on our posts!



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Enable AMD's Radeon Chill feature for all games.

Since 2014 AMD has been following the tradition of releasing new performance and usability features in their December driver, and 2016 was no exception. Among the myriad of new features and enhancements, was also one that passed almost unnoticed, called Radeon Chill.

Stemming from AMD's acquisition of HiAlgo earlier in 2016, it offers the possibility of huge power and thermal savings while gaming, by monitoring screen movement and adjusting the frame rate accordingly. There is even the claim that it could also reduce response times since the GPU is not occupied with rendering as often.

Its only issue: it's not global, and it's based on a white list of applications to function. But fear not, for we are here. Using a trick as old as operating systems themselves, you can try to make it work with every title. Let's see how to do that.
Step One: Activate Radeon Chill. Doing that is fairly easy. Right click on your desktop and select "Radeon Settings":

Then naviga…

Your first post in your Facebook Page, some simple tips

Many new pages are created on Facebook every day by brands that need to use the network for wither exposure or marketing or both. There are many small businesses that want to use Facebook and need to know about some initial tips to get started with their facebook page.

Facebook page management is no rocket science, but it can lead your brand to either a successful presence or nothing at all, if you don't pay attention to some details. You have to start with the basics. Your every-day process with your page is your posts, information you share on your page and your fans will see. First take a note that not all of your fans will see your post. Let's say you have 1000 fans, only about 10-15% of your fans are expected to actually see that post. What's important here is to make your post appealing so whoever sees it, will be able to engage with it, thus either comment, share or like it.

Take a look at our video for those tips :



Every time a Facebook user likes, share or commen…

Resident Evil 7 no stutter guide for 30 and 60 fps systems

The release of the last Resident Evil game has had us go from indifferent, to cautiously optimistic, to infatuated with one of the best releases in the series; a game on par with the couple of initial classics and the fourth instalment. Capcom decided to drop the third person over-the-shoulder perspective for this one and go with the first person camera, refreshing the whole series in the process. Make no mistake, this is one of the greats, and you owe it to yourself to at least try it out even if you aren't into horror games at all. Unlike other publishers, Capcom has been kind enough to provide a demo of the first hour of the game in Steam. Go ahead and try it.

The game itself is quite well optimized, as it is one of the initial PlayStation VR titles released and that means it has to adhere to specific latency requirements. The good news for PC gamers (sorry, no PC VR yet) is a 60fps target where most older GPUs and systems can have a proper experience. Unfortunately, the game …